Nvidia Is Now Adding A Ray Tracing's Support In GTX GPU's

| Information Technology | Science News | Amd Ryzen | Intel Core | Nvidia Rtx | AlienWare | Samsung | Gaming | Highly Compressed Pc Games

Friday, 12 April 2019

Nvidia Is Now Adding A Ray Tracing's Support In GTX GPU's

Nvidia Is Now Adding A Ray Tracing's Support In GTX GPU's

Nvidia Cards
Nvidia Cards
Nvidia is using the new game Developers exhibition to show that in April month Nvidia GeForce driver update will add a basic ray tracing support into graphics cards ranging from the (6GB GTX 1060) and better than. And also this includes the recent (GTX 1660 and 1660 Ti),And in the addition as the result of the (Titan X, XP, and V) Cards. Nvidia said that all the games will work good with GTX cards whereas not updates as a outcome of ray-tracing titles are designed on (DirectX 12’s DirectX  API Raytracing).
Despite the ray tracing effects on (non-RTX cards) being the “basic” and then casting most fewer rays, and using the feature on these GPUs comes with a heavy performance hit, that varies depending on the game being give there best.
Using a Core i9-7900K and a GTX 1080 Ti at a 1440p resolution, railway In metro Exodus, that uses the amount of your time ray-traced (international illumination), can’t even reach twenty authority. Things improve slightly with Shadow of the spot Raider, that comes in at around thirty authority, and battle field 5 V's less rigorous ray tracing effects mean 50-60 authority is possible.
Those who want the full-fat ray tracing experience associated Nvidia’s Deep Learning Super Sampling (DLSS) will still like an RTX card and its dedicated RT and Tensor cores. but GTX homeowners willing to sacrifice performance might appreciate the prospect to figure out what amount ray tracing adds to a game.
extra