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Call OF Duty Black Ops II - Full PC Game Torrent Download

Call OF Duty Black Ops II - Full PC Game Torrent Download

Call OF Duty Black Ops II - Full PC Game Torrent Download

Call OF Duty Black Ops II - Full PC Game Torrent Download

While the modern warfare franchise tends to play it safe Treyarch was especially brave with its shepherding of the Call of Duty brand in the first black ops including its patented zombie mode along with the top-down shooter and other hidden goodies wasn't afraid to break the mold of the traditional modern military shooter now it's taking a step into the future with black ops 2 but is this journey into the unknown worthy of the Call of Duty name there will be nothing anyone can do to stop it handsome bastard that's me the story behind black ops 2 is all about the power of revenge Raul Menendez had a couple bad run-ins with Alex Mason and Frank woods back in the 80s and his thirst for retribution has turned him into the world's most dangerous man jump ahead to 2025 and Mason's son David visits woods in a nursing home to try and piece together clues that will lead to the villain he's trying to unleash a cyber weapon that will bring the world's technology infrastructure to its knees and wants to utilize the USS unmanned drone force to make it happen the time jumping pros is full of twists in betrayal that are only bolstered by the game's branching story paths and politicians they want you to think this is about ideology

so idle horseshit at certain points you're asked to make some tough decisions and these choices have huge consequences characters live or die and other countries decide whether to lend a hand each decision comes with heavy ramifications that you will only realize later and this unpredictability combined with an already arresting base story will keep you guessing until the end there are many different endings and you'll have to play it multiple times to see every possible story arc and conclusion from this point on they never have smoke dis bastard a branching story dictates that the campaign structure is at least somewhat flexible and this is accomplished via in mission

Call OF Duty Black Ops II - Full PC Game Torrent Download
decision-making and the brand new strike force levels at certain points you're given a choice of which direction to go and each path leads to a completely different scenario the paths ultimately reconnect but it adds some latitude and replayability five different strike force levels pop up at different points throughout the single-player you can choose to ignore them and continue with the regular campaign if you wish but each one only gives you so many campaign missions to complete before they disappear for good

if you fail its final you only have so many strike force teams and if you use them all up you cannot attempt the mission again until you've built up more teams by completing regular campaign missions juggling these two types of objectives is integral to how the story plays out because succeeding at Strikeforce builds allies that come to your aid later on and they see the illumination when you're not playing strike force or traipsing down alternate paths

the level design stays true to the black ops formula tightly controlled corridor sections give way to massive open battlefields they give you some room to maneuver in a series first you're also able to choose your loadout before each mission allowing you to build a relationship with your favorite armaments multiplayer is obviously what gives the Call of Duty franchise legs and its design has undergone just as many changes as the campaign in black ops 2 the most obvious overhaul has come to create a class essentially the entire system has been blown up in favor of what's called pick 10 of the hog point you're no longer required to make one choice from each loadout category you can stock up on perks and eliminate the sidearm altogether you can build a massive arsenal and skimp on the perks it's completely up to you everything comes with a point cost and when you hit ten points you're done adding to the flexibility is the wild card which allows you to choose multiple perks from the same grouping install three attachments on a single gun or carry multiple grenades and equipment we've yet to find an overpowered loadout and it's liberating to be able to build whatever kind of soldier you want you're rewarded with points for just about everything you do and they supply the currency for the new scorestreaks whether you're defending a point grabbing the flag or just dropping an enemy your score will build with each reward requiring a specific total far more interactive than those that came before

now you can explore a hell-storm missile before it hits the ground to give it more coverage and some like the AGR give you the choice of controlling it yourself and remaining vulnerable or letting the computer handle it flag new entries like the dragon fire drone the hunter-killer drone and the lightning strike all fit well within the framework and there are even some new defensive streaks like the slo-mo inducing Guardian you also get a lot more feedback on how your streaks are doing via radio chatter your handsomely rewarded for being a team player in black ops 2 and the new technology is fun and intuitive to use hostile UAV is coming the changes and upgrades just continue to swell zombies is blown out to four separate modes including the strategically fun transit option where you jump from one location to the next at will collecting parts and building items to aid in your struggle some semblance of a story would help here but alternates like the team-based grief selection provide a different take at least
combat training now ties into

multiplayer XP up to level 10 and the new league feature lets you play five ranking matches to seed you against equal players and games where all the randoms like care packages are removed though we're not so sure that basing rankings on wins and losses instead of kill death ratio is the right decision I am an indisputable genius then there's the cod casting feature to broadcast live matches the entirety of elite going free and a buffed theatre mode prestige has even been reworked to make it more enticing if we have one criticism of the design it's that new multiplayer modes are rare save for multi-team deathmatch and a king of the hill variant with roaming territories called hardpoint you get the usual suspects

black ops twos campaign stretches the limits of the first-person-shooter label sure there's plenty of combat but you spend almost as much time doing other things and while riding horses is a nice novelty the game uses these new gameplay elements in clever relevant ways you simply never know what you're going to be doing next yet it never leans on cliches like long turret shootouts QuickTime events are extremely rare but when they appear they make sense within the context of what you're being asked to do so far so good the game truly runs the gamut and tends to give you just the right amount of control to keep it from seeming frivolous or frustrating whether you're flying a hover jet through downtown Los Angeles careening toward the ground in a jet suit taking control of future techs like drones and walkers or trying to survive as a flood ravages the

battleground almost all of it is exhilarating and interesting the gunplay settles into more of a groove but it's made fresh by the future technology the generous auto-aim returns along with the alternate fire modes for many weapons just fiddling around with some of the wishful thinking can be fun and there are parts of the game that give off a heavy perfect dark vibe even the sections taking place in the 80s give you some fun toys to tinker with you'll still find yourself working through the obligatory sniping stealth and escort missions but they almost always have a twist Oh

take cover behind that lock the strike force missions feature their discrete gameplay style the tutorial throws a little too much at you before tossing you to the walls you can jump from generals view down to control any soldier turret or drone in the blink of an eye but the selection interface is a little touchy the computer AI leaves something to be desired so you're gonna have to get your hands dirty if you want to complete them despite these quirks we found ourselves wanting to play them over again just to perfect our
strategies and like the rest of the campaign it does a great job of preparing you for multiplayer

shenanigans cause when you do suit up for online play be prepared with tons of sightlines the 14 maps provide few places to hide generally if you stop you die it drastically cuts down on camping but it also ensures you're going to get shot by a lot of unseen enemies while it's something that is continually tweak spawning has its ups and downs and overall multiplayer experience feels like it caters to those with short attention spans joining games is quick and hassle-free and you rarely take 20 paces after spawning before you're engaged to be advised hostile rcxd spotted

this might be tougher than we thought if you look very closely you can see some my new technical tip toes forward but the graphics engine is definitely beginning to look a little ragged textures can appear blurry shadows are still a sore spot and while their facial animation manages to convey a lot humans are still not at strong soon yet it rarely uses pre-rendered cinemas as a crutch despite the tremendous set pieces that unfold one after another it pays off in small touches like characters being permanently altered depending on your performance in key scenarios it's just another way the game ditches its rigid structure of the past for more malleability the paint may be drawing out but it's hard to fault the artist Trent Reznor from Nine Inch Nails has composed a few songs for the soundtrack but the majority of the music infuses the typical military fare with some synths to give it a futuristic bent the sound design is tied in punji with special accommodation for the near future weapons and the voice actors delivers strong performances all around obsession you see this yeah be ready to move on my kill an EMP grenade will fry their cloaking systems

call of duty black ops 2 is the most evolved sequel we've played in recent memory as it challenges the status quo at almost every turn the elastic story provides plenty of incentive to replay the campaign the strike force levels aren't executed perfectly but they're a glimpse of the future and the

multiplayer features are tweaked to make every play style relevant and to level the playing field it does so many new things so very well making it the most groundbreaking Call of Duty since the first modern warfare shooters simply don't get much more deeply buried surprising or rewarding than this Safety's on dipshit you.